Gamma Flight

Session 6 Log
It was the Cultist in the Veranda with the Crossbow...

XP – 6

The next day the team does their morning PT routines, but classes are suspended for them to continue the investigation.

Glacia is informed that she needs to retake the PARE test next week.

The team head down to police headquarters on Osler Street where the autopsies are being conducted. The investigative team now includes Sergeant Addie Parsons as she’s already had contact with the Gamma Flight and this may be related to gang activity. She’s agreed (reluctantly) to liaise with the trainees.

The autopsy on Dr. Zelazny is more standard. He died of a quarrel wound that nicked his heart and pierced his lung. Death was very quick. There is no indication that his body was moved but it’s possible that it may have been if very shortly after death.

Richard Lee, on the other hand, is a mystery. It’s clear that his heart and viscera were ejected from his chest but there are no tell tale microscopic Psionic damage that works like a ‘fingerprint’ for most metahumans. This indicates a more mystical origin.

The team sends an email to Sirius, a sorceress and member of Beta Flight concerning. She will contact them later (Next Session)

Parsons suggests continuing to investigate and interview the remaining members of the Secret Society of the WindWalker.

When the group goes to interview Alt-punk musician “Stalin”, Quill Girl notes that he’s being tailed. She separates from the group while team interviews the subject. He doesn’t reveal much as it’s clear he’s a newer member of the group. He indicates that it’s possible that Zelazny, Hodges and Stride might have the arcane knowledge to do the “Kalimar” trick. But he thinks it unlikely that they would.

Part of the team follows the tailing couple back to the Sofitel. DT turns into a ball and listens in on them while they talk on the phone in the lobby. It’s clear they have two other partners. They go upstairs. Painbringer bluffs the front desk staff into giving the details about them and their room. We learn that it’s PI, Journalist, Student and Lawyer from New York. It’s clear from online research that they’re investigating the journalist’s son’s disappearance.

After some machinations, the team confronts them and learn that Dr. Hodges has been feeding them information about both the WindWalker and Star-Treader groups. It’s also clear that he’s minimized his involvement in the Society to them. The disappeared student came through Regina but it’s not clear that he left. However, during the conference, the Lawyer returns and says that there’s now evidence that he was in Vancouver after he was here so they must leave for the coast.

Next on the list is Dr. Phillip Hodges. He agrees to meet them at a cafe. When they arrive, a man in a hoodie across the street fires a crossbow at the doctor. Quill Girl jumps in between and takes the bolt which catches up in her shirt. She is unharmed. Biistaagen attempts to englobe the man but he evades it. Glacia freezes him into submission. They take both Hodges and the man down to the nearest police station.

The crew split to interrogate the would-be assassin who lawyers up. His mouth-piece, Leo Marashino, takes a call (Biistaagen spied on them). He gives enough that the team suggests a deal.

Hodges cooperates and has smooth answers for the discrepancies in his activities.

Allen Shepard is next and the team interviews him in his office. He leches somewhat charmingly on the women. He gets into a heated discussion with Double Trouble but reveals something about a mound in their rituals. He clams up after that.

Dr. Elizabeth Stride is another smooth talker, revealing little (from my memory, if anyone else recalls more please speak up.)

Professor Joe Leaphorn sheds some light on the concept of Windwalker, mentioning a dark spirit known to some as Ithiqua. He offers a possible weakness for the wendigo is a red-hot object shoved into the heart.

Shortly later, Parsons lets them know that the attack on Hodges has allowed for a search warrant for the Black Lotus Trading Company for the next night.

Session 5 Log
I left my heart in Sam Clam's Disco

XP – 5

After the initial weekend, Monday is a fairly quiet day with the team settling into RCMP classes and their individual PT routines. The Local PD reaches out to Double Trouble to say that the person he should talk to about youth gangs is Sgt. Addie Parsons. DT, Biistaagen and Glacia head over after dinner as Sgt. Parsons is on a swing shift.

Heading back to the squad room, they find a makeshift cubicle with a chain-smoking, blue-jay hat wearing, profane cop in it. When DT explains what he’s looking for, she inquires about his credentials. When he mentions that he’s press, she replies “No comment—forever.” When he and the others produce their GF ids, she agrees to hear them out. She’s a bit annoyed (and mentions the possibility of pedophilia charges) about DT’s techniques for listening in on the local youth. After some other exchanges, DT mentions that Kelly Washington had encountered some of the Dead Boys and got invited to work a Rave. This catches her attention as the “Y” unit has had no luck infiltrating or even getting much info on this new gangs. She gives the team a card to give to Quill Girl. Then she shoos them away to get to work on the mountain of paperwork it’s going to take to get a Federal Trainee involved in a local undercover op.

Tuesday is uneventful. On Wednesday, Sgt. Serge approaches the team to attend a Metabiology/Forensics lecture that had been scheduled before they had been assigned to the Depot. As they walk across the quad, Biistaagen is struck by a bolt of energy, rendering him paralyzed. “Meta-Sniper exercise has now begun.” says Serge. After playing Cat and Mouse with a person equipped with the basic weapons and tools of MechaAssassin, the team is able to take him down.

Later that week, the team is awakened in the middle of the night to assemble for a quick trip. They’re taken to a tony downtown apartment building. There is a argument about the involvement of the trainees in an actual crime scene. After settling that, the team goes to the top floor where there are two bodies on the terrace of one of the top apartments. One, an Asian man, has a huge hole in his chest and a crossbow by his side. The other is an older Caucasian man with a bolt in his chest and a heart in his hand.

All of this is happening during a very late season snow.

The older man is Dr. Zelazny, the owner of the apartment, and the head of a local non-profit society, called the WIndWalkers. The other man is a Stevedore who works for the Black Lotus Trading Company. The crossbow and other clues indicate a membership in the Dragon Tong. They have the only fingerprints in the apartment. Inspection of the apartment reveals some odd books, including one on nothern country myths involving a being called Ithaqua and Wendigos. Also Biistaagen’s sphere vision reveals a open space in a globe of the world. Inside is a pillow with an indent, indicating an object was taken.

Video shows the Asian man entering the apartment with a person wearing a hat, which hides his identity.

The team determines that there are only about a half dozen members of the WindWalker Society. They interview the first member Scott Alexander, who is a failed artist. They learn that the thing in the globe is some kind of artifact, and that the Dragon Tong are also called the Brotherhood of the Star-Treader, who seem to have some strong issues with the WindWalkers.

Session 4 notes
Ruffles and Crushed Velvet

Total XP – 4

At the end of the Friday meal at the University of Aboriginal Studies, Professor Leaphorn mentions that they’re doing an “Idle no more” event with a potlatch to coincide with the revelations about the Sixties Scoop scandal.

Over the weekend, Kelly “Quill Girl” Washington Joins Patricia Garret, Bianca LeFevre and Jennifer Lassiter for a ’girl’s night’ on Saturday. She encounters a group of pale, nearly identically dressed Goth-like gangers who are calling themselves the Dead Boys. Kelly ingratiates herself with them and gets a card and an offer to work a rave two Thursdays from then. The card has an odd symbol on it.

Painbringer volunteers at a crisis call center and gets a strange call from a girl who thinks her year and a half dead brother was at her window. He’s dressed similarly to the Dead Boys Kelly encountered.

When Kelly looks up the symbol, it’s not in their metahuman database. However, Elymas sees the symbol and wonders why she’s looking up the gang sign for the Bowery 13, a rival gang from his neighborhood in Toronto. It is also, coincidentally the gang that Carlisle Facinelli was a member, who moved here a short while ago and likely has a grudge against Dreadnaught.

Meanwhile, Double Trouble decides to do some investigative reporting in his copious spare time. He poses as a stick and gets a lot of dirt on the youth gang drug scenes. However his later inquiries are not as successful. Upon his return to the GF quad, he also overhears the situation about Bowery 13, Dead Boys and the rave.

Monday brings a new, more challenging physical regimen tailored to each person after their initial evaluation.

Then they are brought to the marina by the river where they run their first active Metavillain scene. It’s been run for every Gamma Flight squad so it’s a big day out for the local populace who cheer and jeer as the cadets run through the scenario.

An underwater armored terrorist named Dauntless threatens the harbor with mines and torpedoes. He blows a simulated hole in a boat down the river and the team rescues the crew and stops the leak.

They learn of a local inventor who they save from a bomb and learn that Dauntless is the modified diving suit the inventor developed. He’s modified it with weapons. They learn the armor has a weakness to flourine. They’re also able to come up with a makeshift jammer for the mines. They prevent Dauntless from blowing up the minesweeper brought to clear the harbor and then they drive him to the surface. In a protracted battle, where the GM forgot what being Dazed meant, they break the suit.


Session 3 Notes

Concluded the Bulletproof man investigation.

Session 2 Notes

Gamma Flight initial sparring/targeting scores in top 95th percentile for initial testing

Painbringer is “Primary” on interrogation/investigation test case.

Game Session 1

Experience Point Total: 0

PARE results
Minimum requirement; 4:45 minutes
Dreadnought: 1:58
Double Trouble: 3:56
Biistaagen: 3:58
Painbringer: 4:28
Glacia: 5:05

Double Trouble is Primary on Initial Disaster training session


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